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===Source of Blueprints===
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Level 30 to 60 Blueprints
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Blueprints level 30 to 60:
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*Head, Right-Hand Weapon & Left-Hand Weapon slot blueprints<br />
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--> Source: ''Final Boss of Level Dungeons'' (ex: Level 40--> Vlad in [[The Infernal City|[Dungeon] The Infernal City]], etc.)
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*All other slot blueprints --> Source:''[[Recover the Wings|[Event] Recover the Wings]]''
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Level 70 Blueprints
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''Final boss of '''Heroic''' difficulty dungeons''
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*Head slot (Helmets/Helms & Bands): [[Ley Line Source]]
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*Hands slot (Gloves): [[Forgotten Temple]]
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*Chest slot (Armor, Light Armor & Tunics): [[Subterranean Prison]]
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*Waist slot (Belts & Sashes): [[Abyssal Quarry]]
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*Legs slot (Greaves & Pants): [[The Infernal City]]
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*Feet slot (Boots, Jackboots, Sandals): [[Abandonned Cellar]]
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*Right-Hand Weapon slot (Weapons, Quivers [Hunter]): [[Eternal Astral Realm]]
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*Left Hand Weapon slot (Shields, Orbs, Tome, Bows [Hunter]): [[The Proving Grounds]]
   
   

Revision as of 17:12, 22 June 2013

This page was created to help new editors understand how the MediaWiki functions work; to test magic words, features, scripts, etc. Editors can use this page to try out the different MediaWiki functions before making permanent edits to a page on this wiki.

In some case, what helps you understand the different scripts is to switch from "Visual" to "Source" mode at the top right corner of the editing area.

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--Mayor Adam West 11:55, June 2, 2012 (UTC)

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Text Testing Section 1

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Grade C

Sweeping blow icon 30x30
Earth Guard
Weapon Bonus Has a [x] chance to cast a shield, negating DMG equal to [x] % of HP for [y] seconds. Effect triggers once per [z] seconds.
Armor Bonus Has a [x] % chance to negate all attacks for [y] seconds. Effect triggers once every [z] seconds.
Accessories Bonus Increase Max HP by [x] %, END by [y] % and MP Regen  by [z] %.
Thicket of blades icon 30x30
Flaming Skies




Card Weapon Bonus Armor Bonus Accessories Bonus (static)
Earth Guard Has a [x] chance to cast a shield, negating DMG equal to [x] % of HP for [y] seconds. Effect triggers once per [z] seconds. Has a [x] % chance to negate all attacks for [y] seconds. Effect triggers once every [z] seconds. Increase Max HP by [x] %, END by [y] % and MP Regen  by [z] %.
Flaming Skies Reduces  target's DEF and MDEF by [x] % for [y] seconds with every attack or when casting skills. Also inflicts Dazed on target for y seconds when effect stacks up to 30. Has a [x] % chance to deal crititcal damage in the next attack if hit by enemy. Increases ATK, MATK and HIT by [x] %.
Storm Assault Casts a constricting tornado and reduces target's ATK and MATK by [x] % for [y] seconds. Can be stacked up to 5 times. Has a [x] % chance of to remove all debuffs when hit. Also increases Movement Speed by [y] % for [z] seconds. Increases MDEF by [x] % and CRIT DMG and EVA by [y] %
Tremor Grants a [x] % chance to inflict Dazed status to a target when attacking or using skills. Lasts [y] seconds. Grants a [x] % chance to reflect any damage taken from an enemy back to its source. Increases VIT by [x].
Vengeance Grants a [x] % chance to decrease target's SPD by [y] % when attacking or using skills. Grants a [x] % chance to increase your speed by [y] % when taking damage. Lasts [z] seconds. Increases SPD by [x] %.
Wave Surge Has a [x] % chance to reduce target's Max HP by [y] % when attacking or casting skills for [z] seconds. Effect triggers every [a] seconds. Has a [x] % chance to negate DMG once when attacked and gain HP equal to [y] % of DMG. Increases MDEF by [x] %, Max MP by [y] %, and HP Regen by [z] %.
Zen Grants a [x] % chance to reset all Skills Cooldowns when using skills. Grants a [x] % chance to negate all damage when attacked. Increases all EXP gained from monster kills by [x] %.






























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Text Testing Section 2

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Source of Blueprints

Level 30 to 60 Blueprints

Blueprints level 30 to 60:

  • Head, Right-Hand Weapon & Left-Hand Weapon slot blueprints

--> Source: Final Boss of Level Dungeons (ex: Level 40--> Vlad in [Dungeon] The Infernal City, etc.)

  • All other slot blueprints --> Source:[Event] Recover the Wings

Level 70 Blueprints Final boss of Heroic difficulty dungeons

  • Head slot (Helmets/Helms & Bands): Ley Line Source
  • Hands slot (Gloves): Forgotten Temple
  • Chest slot (Armor, Light Armor & Tunics): Subterranean Prison
  • Waist slot (Belts & Sashes): Abyssal Quarry
  • Legs slot (Greaves & Pants): The Infernal City
  • Feet slot (Boots, Jackboots, Sandals): Abandonned Cellar
  • Right-Hand Weapon slot (Weapons, Quivers [Hunter]): Eternal Astral Realm
  • Left Hand Weapon slot (Shields, Orbs, Tome, Bows [Hunter]): The Proving Grounds


Blueprints by Level

To view the list, click ->

Level 30 Blueprints

Rebel Helmet (Blueprint) - can be found in [Event] Recover the Wings
Rebel Light Armor (Blueprint)
Rebel Sash (Blueprint)
Rebel Greaves (Blueprint)
Rebel Boots (Blueprint)
Rebel Quiver (Blueprint)
Rebel Gloves (Blueprint)
Rebel Bow (Blueprint)

Level 40 Blueprints

INTRO TEXT HERE

Complete Set (All Classes)
Materials Head Hands Chest Waist Legs Feet RH
Weapon
LH
Weapon
TOTAL
File:Materials Icon Essence of Death.png Essence of Death 11 6 11 6 11 6 17 11 68
File:Materials Icon Bone of Darkness.png Bone of Darkness 11 4 15
File:Materials Icon Iron of Decay.png Iron of Decay 8 11 8 27
File:Materials Icon Remains of the Dead.png Remains of the Dead 11 4 15
File:Materials Icon Silent Breath.png Silent Breath 11 11
File:Materials Icon Blade of Missed Chance.png Blade of Missed Chance 2 4
File:Materials Icon Pestilence Blood.png Pestilence Blood 2 2 4
File:Materials Icon Source of Pestilence.png Source of Pestilence 2 2 4
File:Materials Icon Twisted Soul.png Twisted Soul 2 2 4
File:Materials Icon Bone of the Dead.png Bone of the Dead 6 8 5 19
File:Materials Icon Divine Stone.png Divine Stone 5 3 8 5 6 27
File:Materials Icon Skin of Decay.png Skin of Decay 20 15 22 57
File:Materials Icon Forrester Toughwood.png Forrester Toughwood 28 15 22 65
File:Materials Icon Silver Ore.png Silver Ore 22 25 47
File:Materials Icon Heart of Defeat.png Heart of Defeat 1 1 1 1 1 1 1 1 8

MORE TEXT HERE


Black Rider's Set [Knight]
[[File:Equipment_L40_Dark_Rider_Helmet_[Knight].png]] [[File:Equipment_L40_Dark_Rider_Gloves_[Knight].png]] [[File:Equipment_L40_Dark_Rider_Armor_[Knight].png]]
[[File:Equipment_L40_Dark_Rider_Belt_[Knight].png]] [[File:Equipment_L40_Dark_Rider_Greaves_[Knight].png]] [[File:Equipment_L40_Dark_Rider_Jackboots_[Knight].png]]
[[File:Equipment_L40_Dark_Rider_Battleaxe_[Knight].png]] [[File:Equipment_L40_Dark_Rider_Shield_[Knight].png]] [[File:Equipment_L40_Black_Riders_Set_Bonuses_[Knight].png]]

MORE TEXT HERE

Black Wasp Carapace [Hunter]
[[File:Equipment_L40_Black_Wasp_Helmet_[Hunter].png]] [[File:Equipment_L40_Black_Wasp_Gloves_[Hunter].png]] [[File:Equipment_L40_Black_Wasp_Armor_[Hunter].png]]
[[File:Equipment_L40_Black_Wasp_Belt_[Hunter].png]] [[File:Equipment_L40_Black_Wasp_Greaves_[Hunter].png]] [[File:Equipment_L40_Black_Wasp_Boots_[Hunter].png]]
[[File:Equipment_L40_Black_Wasp_Battleaxe_[Hunter].png]] [[File:Equipment_L40_Black_Wasp_Bow_[Hunter].png]] [[File:Equipment_L40_Black_Riders_Set_Bonuses_[Hunter].png]]

Level 50 Blueprints

INTRO TEXT HERE

Complete Set (All Classes)
Materials Head Hands Chest Waist Legs Feet RH
Weapon
LH
Weapon
TOTAL
File:Materials Icon .png Essence of Death
File:Materials Icon .png
File:Materials Icon .png
File:Materials Icon .png
File:Materials Icon .png
File:Materials Icon .png
File:Materials Icon .png
File:Materials Icon .png
File:Materials Icon .png
File:Materials Icon .png
File:Materials .png
File:Materials Icon .png
File:Materials Icon Forrester Toughwood.png
File:Materials Icon .png Ore
File:Materials Icon .png 1 1 1 1 1 1 1 1 8

Text

[Knight]
[[File:Equipment_L50__Helmet_[Knight].png]] [[File:Equipment_L50__Gloves_[Knight].png]] [[File:Equipment_L50__Armor_[Knight].png]]
[[File:Equipment_L50__Belt_[Knight].png]] [[File:Equipment_L50__Greaves_[Hunter].png]] [[File:Equipment_L50__Boots_[Knight].png]]
[[File:Equipment_L50__Battleaxe_[Hunter].png]] [[File:Equipment_L50__Bow_[Knight].png]] [[File:Equipment_L50__Bonuses_[Knight].png]]

Text

[Hunter]
[[File:Equipment_L50__Helmet_[Hunter].png]] [[File:Equipment_L50__Gloves_[Hunter].png]] [[File:Equipment_L50__Armor_[Hunter].png]]
[[File:Equipment_L50__Belt_[Hunter].png]] [[File:Equipment_L50__Greaves_[Hunter].png]] [[File:Equipment_L50__Boots_[Hunter].png]]
[[File:Equipment_L50__Battleaxe_[Hunter].png]] [[File:Equipment_L50__Bow_[Hunter].png]] [[File:Equipment_L50__Bonuses_[Hunter].png]]

Text

[Mage]
[[File:Equipment_L50__Helmet_[Mage].png]] [[File:Equipment_L50__Gloves_[Mage].png]] [[File:Equipment_L50__Armor_[Mage].png]]
[[File:Equipment_L50__Belt_[Mage].png]] [[File:Equipment_L50__Greaves_[Mage].png]] [[File:Equipment_L50__Boots_[Mage].png]]
[[File:Equipment_L50__Battleaxe_[Mage].png]] [[File:Equipment_L50__Bow_[Mage].png]] [[File:Equipment_L50__Bonuses_[Mage].png]]

Text

[Priest]
[[File:Equipment_L50__Helmet_[Priest].png]] [[File:Equipment_L50__Gloves_[Priest].png]] [[File:Equipment_L50__Armor_[Priest].png]]
[[File:Equipment_L50__Belt_[Priest].png]] [[File:Equipment_L50__Greaves_[Priest].png]] [[File:Equipment_L50__Boots_[Priest].png]]
[[File:Equipment_L50__Battleaxe_[Priest].png]] [[File:Equipment_L50__Bow_[Priest].png]] [[File:Equipment_L50__Bonuses_[Priest].png]]

Level 60 Blueprints

INTRO TEXT HERE


Level 70 Blueprints

INTRO TEXT HERE



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Photo Testing Section

Board SwordMountains Adventures








Gallery Testing Section

Slideshow Testing Section

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Slider Testing Section

D&D Heroes of Neverwinter

D&D Heroes of Neverwinter

D&D Heroes of Neverwinter


Note: Make sure your slider photos are 672px x 410px, otherwise the image will be stretched. You can easily crop or resize your pictures to the right size with MS Paint (on a PC) before uploading them to the wiki.

Also, you can add a link to slider pictures to redirect to internal wiki pages or to external URLs. In this example, clicking the photo will launch the FB game in the same window but you can also right-click and open it in a new tab for example.

Video Testing Section

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Table Testing Section

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Item Name

Level Bonus 1 Bonus 2 Bonus 3 Bonus 4

+2 Ring of Protection(*)

10

AC +2

Pristine Ring(*)

7 attack rolls +3 (wuw)

The Mad Wizard's Ring(*)

4 speed -3 (wb) SD +2, +5 (wb)

Ring of False Life(*)

1 max HP +10

Trollbone Ring(*)

1 regen +1 (wb)

Underdark Loop

10 resist poison +5 resist necrotic +5 resist radiant +5

Ring of Premonition

10 initiative +3 REF +1

Prismatic Ring

10 fire SD +5 cold SD +5 radiant SD +5

Staunching Ring

10 saving throws (OG-BFCPA) +4

Full Moon Ring

10 damage +4 (wuw)

Ring of Battle

10 healing received +2 melee attack rolls +3

Ring of Projection

10 healing done +3 SD +2 magic attack rolls +2

Ring of Displacement

10 speed +2

Ring of the Lantern Bearer

10 healing done +5 healing received +5 resist necrotic +3

Stormy Ring

10 acid SD +5 lightning SD +5 force SD +5

Alchemist's Band

10 melee damage (axe/HB) +2 enemy acid attack rolls -2

Trick or Treat Ring

10 SD +2 (wuw)

Ring of the Prophet

9 WIS +2

Ring of the Rock

9 CON +2

Ring of the All-Seeing Eye

9 INT +2

Ring of Blinding Swiftness

9 DEX +2

Ring of Imposing Might

9 STR +2

Ring of Luck

9 CHA +1 critical range +1

Loop of Endeavor

9 max energy +5

Ring of First Blood

9 damage +5 vs unwounded

Ravic's Ring

8 max HP +5 burst & blast damage +2

Blacksmith's Band

8 melee damage +CON (mace) enemy fire attack rolls -2

Barbarian's Band

8 melee damage (axe/HB) +2 enemy cold attack rolls -2

Maelstrom Ring

8 initiative +1 max HP +3 SD +3

Ring of Misdirection

8 AC +3 (vs flanked) saving throws +3 (vs flanked)

Tactician's Ring

8 initiative +2 damage +2 (vs flanked) attack rolls +2 (vs flanked)

Assassin's Ring

8 thievery +3 melee damage (LB) +2

Ring of Resilience

7 CON +1 max HP +1

Ring of the Sages

7 INT +1 SD +2

Ring of Alacrity

7 DEX +1

Ring of the Mystic

7 WIS +1

Ring of Might

7 STR +1

Ring of Casting

6 magic attack rolls +1

Ring of Shifting

6 speed +1

Ring of Combat

6 melee attack rolls +1

Band of Bone

6 critical range +1

Sunstone Loop

5 healing done +5

+1 Ring of Protection

5 AC +1

Multicolored Ring

5 fire SD +3 cold SD +3 radiant SD +3

Violent Mood Ring

5 acid SD +2 lightning SD +2 force SD +2

Heartwood Band

5 healing received +5 melee damage +2

Kaleidoscope Ring

5 initiative +1 max HP +1 saving throws +1 perception +1

Abyssal Stone Ring

4 thievery +3 perception +3

Shining Signet

4 healing done +2 radiant damage +1

Blinding Band

4 max HP +1 SD +2

Ranger's Ring

4 initiative +2 max HP +1 critical range +1 (ranged) attack +1 (ranged)

Imbued Steel Band

4 HP +3 (Sec Wind)

Gleaming Signet

3 healing done +1 radiant damage +1

Dwarven Promise Ring

3 resist all +1

Scintillating Band

3 SD +2

Steel Studded Loop

3 melee damage +1

Drow Scout Ring

2 initiative +1 REF +1 resist radiant +1

Black Iron Band

2 HP +2 (Sec Wind) healing received +1

Ring of Endurance

2 FORT +1 saving throws +1

Glowing Signet

2 healing done +1 max HP +1

Ring of Intent

2 initiative +1 WILL +1

Cloudstone Ring

2 thievery +1 REF +1 perception +1

Sparkling Band

2 SD +1 perception +1

Glittering Band

1 SD +1

Bright Signet

1 healing done +1

Wrought Iron Band

1 HP +2 (Sec Wind)

Murkstone Ring

1 thievery +1 perception +1

Blessed Promise Ring

1 saving throws +1

Thorned Loop

1 initiative +1





















































































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