Rogues use offhand items to boost their abilities. Options available include bonuses to perception, thievery, ongoing damage of varying damage types, as well as some more specific abilities. The ongoing damage effects are applied to all attacks, including basic ranged.
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Rogue Implements Table[]
The table below allows you to sort by item name, level or bonuses. Please take note that similar bonuses have been placed in the same column (thievery bonuses are in the "Def Bonus 1" column, perception bonuses are in "Def Bonus 2" column, etc).
For information on prices and known locations, consult the item's page.
Legend
- (*) = Unique Item
- HP = Hit Points