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Rings are slot items that help bring finishing touches to a character's bonuses; the bonuses offered are by far the most varied among all item categories.

N.B. For information on prices and known locations, consult the item's page.

Jump to (List): Ring - Helms - Equipment (Category)



Ring Sortable Table[]

The table below allows you to sort by item name, level or bonuses. Take note that similar bonuses have been grouped together in the same columns: (ex: ability score and healing done bonuses are under "Bonus 1", most damage bonuses are under the "Bonus3" column, etc)

For more information on prices, known locations or flavor texts, consult the item pages individually.

To report a new known location for these items, you must edit 2 pages only: the adventure's page and the item's page

Table Legend
  • (*) = Unique Item
  • HB = Heavy Blades
  • (wuw) = when unwounded/not wounded
  • LB = Light Blades
  • wb = when bloodied
  • (OG-BFCPA) = ongoing bleeding, fire, cold, poison or acid
  • SD = Spell Damage
  • HP = Hit Points

Item Name

Level

Bonus 1

Bonus 2

Bonus 3

Bonus 4

+2 Ring of Protection(*)

10

AC +2

Pristine Ring(*)

7

attack rolls +3 (wuw)

The Mad Wizard's Ring(*)

4

speed -3 (wb)

SD +2, +5 (wb)

Ring of False Life(*)

1

max HP +10

Trollbone Ring(*)

1

regen +1 (wb)

Underdark Loop

10

resist poison +5

resist necrotic +5

resist radiant +5

Ring of Premonition

10

initiative +3

REF +1

Prismatic Ring

10

fire SD +5

cold SD +5

radiant SD +5

Staunching Ring

10

saving throws (OG-BFCPA) +4

resist all +2

Full Moon Ring

10

damage +4 (wuw)

Ring of Battle

10

healing received +2

melee attack rolls +3

Ring of Projection

10

healing done +3

SD +2

magic attack rolls +2

Ring of Displacement

10

speed +2

Ring of the Lantern Bearer

10

healing done +5

healing received +5

resist necrotic +3

Stormy Ring

10

acid SD +5

lightning SD +5

force SD +5

Alchemist's Band

10

melee damage (axe/HB) +2

enemy acid attack rolls -2

Trick or Treat Ring

10

SD +2 (wuw)

Ring of the Prophet

9

WIS +2

Ring of the Rock

9

CON +2

Ring of the All-Seeing Eye

9

INT +2

Ring of Blinding Swiftness

9

DEX +2

Ring of Imposing Might

9

STR +2

Ring of Luck

9

CHA +1

critical range +1

Loop of Endeavor

9

max energy +5

Ring of First Blood

9

damage +5 vs unwounded

Ravic's Ring

8

max HP +5

burst & blast damage +2

Blacksmith's Band

8

melee damage +CON (mace)

enemy fire attack rolls -2

Barbarian's Band

8

melee damage (axe/HB) +2

enemy cold attack rolls -2

Maelstrom Ring

8

initiative +1

max HP +3

SD +3

Ring of Misdirection

8

AC +3 (vs flanked)

saving throws +3 (vs flanked)

Tactician's Ring

8

initiative +2

damage +2 (vs flanked)

attack rolls +2 (vs flanked)

Assassin's Ring

8

thievery +3

melee damage (LB) +2

Ring of Resilience

7

CON +1

max HP +1

Ring of the Sages

7

INT +1

SD +2

Ring of Alacrity

7

DEX +1

Ring of the Mystic

7

WIS +1

Ring of Might

7

STR +1

Ring of Casting

6

magic attack rolls +1

Ring of Shifting

6

speed +1

Ring of Combat

6

melee attack rolls +1

Band of Bone

6

critical range +1

Sunstone Loop

5

healing done +5

+1 Ring of Protection

5

AC +1

Multicolored Ring

5

fire SD +3

cold SD +3

radiant SD +3

Violent Mood Ring

5

acid SD +2

lightning SD +2

force SD +2

Heartwood Band

5

healing received +5

melee damage +2

Kaleidoscope Ring

5

initiative +1

max HP +1

saving throws +1

perception +1

Abyssal Stone Ring

4

thievery +3

perception +3

Shining Signet

4

healing done +2

radiant damage +1

Blinding Band

4

max HP +1

SD +2

Ranger's Ring

4

initiative +2

max HP +1

critical range +1 (ranged)

attack +1 (ranged)

Imbued Steel Band

4

HP +3 (Sec Wind)

Gleaming Signet

3

healing done +1

radiant damage +1

Dwarven Promise Ring

3

resist all +1

Scintillating Band

3

SD +2

Steel Studded Loop

3

melee damage +1

Drow Scout Ring

2

initiative +1

REF +1

resist radiant +1

Black Iron Band

2

HP +2 (Sec Wind)

healing received +1

Ring of Endurance

2

FORT +1

saving throws +1

Glowing Signet

2

healing done +1

max HP +1

Ring of Intent

2

initiative +1

WILL +1

Cloudstone Ring

2

thievery +1

REF +1

perception +1

Sparkling Band

2

SD +1

perception +1

Glittering Band

1

SD +1

Bright Signet

1

healing done +1

Wrought Iron Band

1

HP +2 (Sec Wind)

Murkstone Ring

1

thievery +1

perception +1

Blessed Promise Ring

1

saving throws +1

Thorned Loop

1

initiative +1



































































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