Leather Armor is light armor that provides better protection than cloth but not as good as chainmail or scale armor. Leather armor is primarily worn by rogues but can be equipped by fighters and clerics as well.
N.B.: For information on prices and known locations, consult the item's page.
Jump to (List): Cloth Armor - Leather Armor - Chainmail - Scale Armor |
Unique Leather Armor[]
+4 Feyleather Armor[]
- Level 10 Light Armor, Unique
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus +6 + INT or DEX modifier
+2 Black Watch Leather Armor[]
- Level 9 Light Armor, Unique
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4 + INT or DEX modifier
- +2 REF
- +1 ranged damage dealt
+2 Feather Leather Armor[]
- Level 6 Light Armor, Unique
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4 + INT or DEX modifier
- +1 speed
- +1 initiative
Level 10[]
+3 Stalker's Leather Armor[]
- Level 10 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +5 +INT or DEX modifier
- +3 initiative
- +2 speed
- +3 FORT
+3 Hunter's Leather Armor[]
- Level 10 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus +5 + INT or DEX modifier
- +2 initiative
- +1 speed
- +1 FORT
+3 Delver's Leather Armor[]
- Level 10 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus +5 + INT or DEX modifier
- +1 to saving throws
+2 Resilient Leather Armor[]
- Level 10 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4 + INT or DEX modifier
- +2 save vs stun
- +2 save vs slow
- +3 max hit points
+3 Leather Armor[]
- Level 10 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +5 + INT or DEX modifier
Level 9[]
+2 Shadar-Kai Armor[]
- Level 9 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4 + INT or DEX modifier
- +3 resist necrotic
- +1 DEX
+2 Emblazoned Leather Armor[]
- Level 9 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4 + INT or DEX modifier
- +2 radiant damage dealt
+2 Bloodcut Leather Armor[]
- Level 9 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4, +5 when bloodied + INT or DEX modifier
- +2 resist all (when bloodied)
+2 Orc Battle Armor[]
- Level 9 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4 + INT or DEX modifier
- +3 speed (when bloodied)
- +3 damage vs bloodied targets
Level 8[]
+2 Blessed Leather Armor[]
- Level 8 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus +4 + INT or DEX modifier
- +2 healing done
+2 Leather Armor of Health []
- Level 8 Light Armor
- Class Restriction: Cleric, Fighter, Rogue
- AC Bonus: +4 + INT or DEX modifier
- +5 max hit points
+2 Hunter's Leather Armor[]
- Level 8 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus +4 +INT or DEX modifier
- +1 initiative
- +1 speed
- +1 FORT
+2 Elven Battle Leather Armor[]
- Level 8 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4, +5 when flanked + INT or DEX modifier
- +5 resist ranged
Level 7[]
+2 Pirate's Leather Armor[]
- Level 7 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus +4 +INT or DEX modifier
- +2 initiative
- +2 damage (while not wounded)
+2 Sunleaf Leather Armor[]
- Level 7 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus +4 +INT or DEX modifier
- +5 resist radiant
- +5 resist necrotic
Level 6[]
+2 Leather Armor[]
- Level 6 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +4 + INT or DEX modifier
Level 5[]
+1 Deathcut Leather Armor[]
- Level 5 Light Armor
- Class Restriction: Fighter, Rogue, Cleric
- AC Bonus: +3 + INT or DEX modifier
- +5 resist necrotic
- +5 resist poison
+1 Orc Battle Armor[]
- Level 5 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +3 + INT or DEX modifier
- +2 speed (when bloodied)
- +2 damage vs bloodied targets
Level 4[]
+1 Darkleaf Leather Armor[]
- Level 4 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +3, +4 when flanked, + INT or DEX modifier
- +1 initiative
+1 Bloodcut Leather Armor[]
- Level 4 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +3, +4 when bloodied + INT or DEX modifier
- +1 resist all (when bloodied)
Level 3[]
+1 Sylvan Leather Armor[]
- Level 3 Light Armor
- Class Restriction: Fighter, Rogue, Cleric
- AC Bonus: +3 + INT or DEX modifier
- +1 initiative
- +1 REF
+1 Revitalizing Leather Armor[]
- Level 3 Light Armor
- AC Bonus: +3 + INT or DEX modifier
- +1 regeneration when bloodied
- +1 healing received
Level 2[]
+1 Delver's Leather Armor[]
- Level 2 Light Armor
- Class Restriction: Fighter, Rogue, Cleric
- AC Bonus: +3 + INT or DEX modifier
- +1 to saving throws
Level 1[]
+1 Leather Armor[]
- Level 1 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +3 + INT or DEX modifier
Leather Armor[]
- Level 1 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +2 + INT or DEX modifier
Worn Leather Armor[]
- Level 1 Light Armor
- Class Restriction: Rogue, Fighter, Cleric
- AC Bonus: +1 + INT or DEX modifier